Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
U
 ui_blocker
 uiGlobalsHandler, com.theoworlds.TheoEditor
 uiHandler
 UNABLED, com.theoworlds.utils.BaseButton
 unlock, com.theoworlds.utils.LocalNet
 unlockInterface, com.theoworlds.chat.TheoChatUI
 unselectAllButtons
 UNSELECTED, com.theoworlds.utils.BaseButton
 UNWALKABLE_COLOR, com.theoworlds.builder.Tile
 updateBubblePosition, com.theoworlds.builder.TextBubbleController
 updateClothesPhase, com.theoworlds.builder.Character
 updateEmoticonsWindow, com.theoworlds.chat.TheoChatUI
 updateRightPanel, com.theoworlds.chat.TheoChatUI
 updateScrollContent
 updateSmiles, com.theoworlds.chat.Emoticons
 updateUserCount, com.theoworlds.chat.TheoChatUI
 updateUserList
 url, com.theoworlds.builder.lib.LibraryItem
 userCount, com.theoworlds.socketServers.TheoRoomData
 userEvictedFromRoom, com.theoworlds.socketServers.ServerES
 username, com.theoworlds.builder.Config
 usersListHandler, com.theoworlds.chat.TheoChatUI
 USES_LEFT_RIGHT_STEPS, com.theoworlds.builder.Constants
V
 Variables
private var ui_blocker: MovieClip
private var ui_blocker: MovieClip
private function uiGlobalsHandler(o: Object):Void
handles UI events that don’t affect the Map Editor mode
private function uiHandler(o: Object):Void
to be implemented in the child classes
private function uiHandler(o: Object):Void
private function uiHandler(o: Object):Void
Hanles the UI events
private static var UNABLED: Number
public static function unlock():Void
public function unlockInterface():Void
private function unselectAllButtons():Void
private function unselectAllButtons():Void
private static var UNSELECTED: Number
private static var UNWALKABLE_COLOR: Number
public function updateBubblePosition(characterID: Number,
posX: Number,
posY: Number):Void
updates the position of the bubble (to match with the character position)
private function updateClothesPhase():Void
synchronize clothes animation with character animation
private function updateEmoticonsWindow():Void
public function updateRightPanel(type: Number,
o: Object):Void
private function updateScrollContent(skipRefresh: Boolean):Void
private function updateScrollContent(skipRefresh: Boolean):Void
public function updateSmiles():Void
public function updateUserCount(arr: Array):Void
public function updateUserList(o: Array):Void
updates user list in active room
private function updateUserList():Array
<{data:String, label:String}>Array - data for component List data - user.netID label - user.name
var url: String
var userCount: Number
private function userEvictedFromRoom(e: UserEvictedFromRoomEvent):Void
public static var username: String
private function usersListHandler(o: Object):Void
static function get USES_LEFT_RIGHT_STEPS():Boolean
Close