New features added to our 3d world avatar engine (preview from TheoLabs)

September 11, 2007


TheoWorlds Builder (TheoSDK 2) – a new generation platform for building online games and avatar chat worlds – was updated with new features:

  • Elevations support. Now maps can have hills, different floor levels and so on. The picture on the left shows the map in the edit mode – a grid of tiles with different height covers the map, defining its shape.
  • New map graphics. We worked hard on creating high quality maps and here is the preview of the first one.
  • Map background/foreground support. Instead of covering the whole map with tiles, you can also use a background image. A foreground image can be used too – in this example the disco light installations are always in the front.

Here is the link:
www.theoworlds.com/labs/theolabs_02.html

Check the blog posts for other features.

For those who are interested in this product, but don’t want to wait for the release, check TheoAvatar SDK and TheoSDK - our existing platforms for creating online games and multi-user 3D chats like TheoAvatar in Flash. Both come with Map Editor, source code and documentation.

{ 1 comment… read it below or add one }

Ken September 16, 2007 at 10:49 pm

Looking forward to the new features…

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