Theo MapEditor v2 is out!

December 15, 2008

Theo MapEditor v2 (beta) is now available online! It is part of our TheoWorlds Builder v2 SDK – the next generation platform for building online games and virtual worlds (currently in beta) .

TheoWorlds Builder is available for an early purchase in our online store.

Check the past blog posts for other updates on this project.

For those who are interested in this product, but don’t want to wait for the release, check TheoAvatar SDK and TheoSDK - our existing platforms for creating online games and multi-user 3D chats like TheoAvatar in Flash. Both come with Map Editor, source code and documentation.

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We customized our Christmas e-card for MyRecipes.com which is now features on their website.

The Christmas Gingerbread Cookie Decorator e-card is part of a series of ecards we have created in the past years. You can check the rest of the ecards here:
http://www.theoworlds.com/ecard_campaigns.html

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Our partners at 5pm are celebrating one year!
5pm is a very smart project management application that our team is using.
Congratulations, 5pm!

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Theo Chat v2 (beta) is now released! It demonstrates some of the possibilities of our newest Flash isometric engine. This engine is part of TheoWorlds Builder v2 SDK – the next generation platform for building online games and virtual worlds (currently in development) .

If you are interested in TheoWorlds Builder – email us now to have access to the early beta.

Check the blog posts for other updates on this project.

For those who are interested in this product, but don’t want to wait for the release, check TheoAvatar SDK and TheoSDK - our existing platforms for creating online games and multi-user 3D chats like TheoAvatar in Flash. Both come with Map Editor, source code and documentation.

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TheoWorlds.com on Twitter Now you can follow us on Twitter to get the real time updates: http://twitter.com/theoworlds

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We are glad to present you our newly redesigned website: www.theoworlds.com. More information, more screenshots, more links – we hope you will find it easy to use.

Feel free to explore it and let us know what you think.

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Want to add more character to your brand? Try to play with seasonal variations of your logo. Halloween is a perfect occasion for this, and, luckily, we have a tool to help you with this. Head to :

http://www.theoworlds.com/halloween/

and carve your logo into a virtual pumpkin. Feel free to screenshot it, modify and use it on your website. Here you can find a plain pumpkin with a transparent background: http://www.theoworlds.com/images/pumpkin.png

Go ahead, spookify your logo and send us the results!

Interactive e-cards are a perfect viral marketing tool and can help increase your brand visibility. Check our website for information about licensing our original ecards like Halloween, Christmas, Valentine’s Day and Birthday.

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TheoWorlds Builder v2 (TheoSDK 2) – the next generation platform for building online games and avatar chat worlds (currently in development) – has been updated with new features:

  • Complex collision detection with conflict solving – the characters avoid stepping on each other’s tiles and automatically resolve the conflicts without using the server.
  • Internet lag compensation – the characters are synchronized through Dead Reckoning algorithm. The delay in communication is smoothed through adjusting the animation speed, so characters get to the destination at the same time on both screens. You can use the “latency” box to emulate the latency for each chat up to 1 sec (1000 ms).

Here is the link that demonstrates those features (DO NOT open this link in multiple windows):
www.theoworlds.com/labs/05/

Check the blog posts for other updates on this project.

For those who are interested in this product, but don’t want to wait for the release, check TheoAvatar SDK and TheoSDK - our existing platforms for creating online games and multi-user 3D chats like TheoAvatar in Flash. Both come with Map Editor, source code and documentation.

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TheoWorlds Builder v2 (TheoSDK 2) – the next generation platform for building online games and avatar chat worlds (currently in development) – has been updated with new features:

  • Multiple rooms and the connection between them. Step on the animated arrows to walk from one room to another.
  • Sitting. Click on chairs or barrels to sit on them.

Here is the link that demonstrates those features:
www.theoworlds.com/labs/04/theolabs_04.html

Check the blog posts for other updates on this project.

For those who are interested in this product, but don’t want to wait for the release, check TheoAvatar SDK and TheoSDK - our existing platforms for creating online games and multi-user 3D chats like TheoAvatar in Flash. Both come with Map Editor, source code and documentation.

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TheoWorlds Builder v2 (TheoSDK 2) – the next generation platform for building online games and avatar chat worlds (currently in development) – has been updated with new features:

  • Mouse support. Now you can use the mouse to move your character around.
  • Path finding algorithm. Calculates the shortest walk path for the characters. Supports elevations (”hills”) and collision detection (avoiding obstacles like other characters).
  • Chatting. Avatars can now exchange text messages.
  • Avatar bots. Characters that are controlled by computer. In this example they randomly walk around the map and chat.

Here is the link that demonstrates those features:
www.theoworlds.com/labs/theolabs_03.html

Check the blog posts for other updates on this project.

For those who are interested in this product, but don’t want to wait for the release, check TheoAvatar SDK and TheoSDK - our existing platforms for creating online games and multi-user 3D chats like TheoAvatar in Flash. Both come with Map Editor, source code and documentation.

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