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	<title>Comments on: Theo MapEditor v2 is out!</title>
	<atom:link href="http://www.theoworlds.com/blog/2008/12/theo-mapeditor-v2-is-out.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.theoworlds.com/blog/2008/12/theo-mapeditor-v2-is-out.html</link>
	<description>Make Your Message Fun!</description>
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		<title>By: TheoWorlds.com</title>
		<link>http://www.theoworlds.com/blog/2008/12/theo-mapeditor-v2-is-out.html/comment-page-1#comment-19</link>
		<dc:creator>TheoWorlds.com</dc:creator>
		<pubDate>Thu, 18 Dec 2008 17:22:00 +0000</pubDate>
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		<description>&gt;Graham&lt;br/&gt;Thank you. We learn as we go, and we&#039;ve learned a lot during the past years. &lt;br/&gt;&lt;br/&gt;But we also plan to improve and extend this engine.</description>
		<content:encoded><![CDATA[<p>&gt;Graham<br />Thank you. We learn as we go, and we&#39;ve learned a lot during the past years. </p>
<p>But we also plan to improve and extend this engine.</p>
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		<title>By: Graham</title>
		<link>http://www.theoworlds.com/blog/2008/12/theo-mapeditor-v2-is-out.html/comment-page-1#comment-18</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Thu, 18 Dec 2008 17:03:00 +0000</pubDate>
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		<description>As an isometric multiuser game developer for the shockwave / director platform, this impresses me by far more then other flash engines. I admit I had not thought too highly of your first engine but, this engine has me highly impressed.&lt;br/&gt;&lt;br/&gt;Keep up the good work!&lt;br/&gt;-Gray</description>
		<content:encoded><![CDATA[<p>As an isometric multiuser game developer for the shockwave / director platform, this impresses me by far more then other flash engines. I admit I had not thought too highly of your first engine but, this engine has me highly impressed.</p>
<p>Keep up the good work!<br />-Gray</p>
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