<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: How fast is our Flash isometric engine</title>
	<atom:link href="http://www.theoworlds.com/blog/2007/03/how-fast-is-our-flash-isometric-engine.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.theoworlds.com/blog/2007/03/how-fast-is-our-flash-isometric-engine.html</link>
	<description>Make Your Message Fun!</description>
	<lastBuildDate>Sat, 02 Jan 2010 05:25:06 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: TheoWorlds.com</title>
		<link>http://www.theoworlds.com/blog/2007/03/how-fast-is-our-flash-isometric-engine.html/comment-page-1#comment-539</link>
		<dc:creator>TheoWorlds.com</dc:creator>
		<pubDate>Fri, 07 Aug 2009 13:49:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.theoworlds.com/blog/2007/03/how-fast-is-our-flash-isometric-engine.html#comment-539</guid>
		<description>We released v2 of our engine in 2009. It&#039;s a total re-write and uses bitmaps for optimization. Also works with the latest SmartFox.
20 is a good number for chats - more in the room, and it&#039;s a chaos when everybody talks.</description>
		<content:encoded><![CDATA[<p>We released v2 of our engine in 2009. It&#8217;s a total re-write and uses bitmaps for optimization. Also works with the latest SmartFox.<br />
20 is a good number for chats &#8211; more in the room, and it&#8217;s a chaos when everybody talks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mi_kuncoro</title>
		<link>http://www.theoworlds.com/blog/2007/03/how-fast-is-our-flash-isometric-engine.html/comment-page-1#comment-533</link>
		<dc:creator>mi_kuncoro</dc:creator>
		<pubDate>Fri, 07 Aug 2009 05:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.theoworlds.com/blog/2007/03/how-fast-is-our-flash-isometric-engine.html#comment-533</guid>
		<description>20 Character is too small number to say. I was creating an engine by minimizing the native flash drawing but uses BitmapData only. It&#039;s faster than I ve made before thought the efforts is double to keep flexibility still ...
I like your engine. I have tried when I try SmartFox</description>
		<content:encoded><![CDATA[<p>20 Character is too small number to say. I was creating an engine by minimizing the native flash drawing but uses BitmapData only. It&#8217;s faster than I ve made before thought the efforts is double to keep flexibility still &#8230;<br />
I like your engine. I have tried when I try SmartFox</p>
]]></content:encoded>
	</item>
</channel>
</rss>
